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Gridfall: Tomorrow's War

GRIDFALL: Tomorrow's War

A 4X mobile strategy game set in a post-apocalyptic cyberpunk world where humanity fights for survival against a rogue AI.

$2B+

Target Revenue

Year 3

8

Launch Heroes

20+ planned

800-1000

Server Capacity

players each

20

VIP Tiers

up to $500K

Core Design Pillars

Easy to Learn, Hard to Master

Progressive complexity that onboards casual players while revealing deep strategic layers for hardcore gamers.

Alliance-Centric Design

Social systems that create community, cooperation, and the spending pressure that drives long-term engagement.

Living, Dynamic World

SimCity-style chaos events and cross-server warfare create an ever-evolving political landscape.

Target Audience

Primary

Mid-core to hardcore strategy players (ages 25-45) who enjoy mobile 4X strategy games.

  • Competitive mindset
  • Enjoys complex systems
  • Motivated by social status

Secondary

Casual strategy players and fans of cyberpunk/post-apocalyptic genres attracted by strong thematic elements.

  • Accessible entry point
  • Story-driven engagement
  • Visual appeal priority