
GRIDFALL: Tomorrow's War
A 4X mobile strategy game set in a post-apocalyptic cyberpunk world where humanity fights for survival against a rogue AI.
$2B+
Target Revenue
Year 3
8
Launch Heroes
20+ planned
800-1000
Server Capacity
players each
20
VIP Tiers
up to $500K
Core Design Pillars
Easy to Learn, Hard to Master
Progressive complexity that onboards casual players while revealing deep strategic layers for hardcore gamers.
Alliance-Centric Design
Social systems that create community, cooperation, and the spending pressure that drives long-term engagement.
Living, Dynamic World
SimCity-style chaos events and cross-server warfare create an ever-evolving political landscape.
Target Audience
Primary
Mid-core to hardcore strategy players (ages 25-45) who enjoy mobile 4X strategy games.
- Competitive mindset
- Enjoys complex systems
- Motivated by social status
Secondary
Casual strategy players and fans of cyberpunk/post-apocalyptic genres attracted by strong thematic elements.
- Accessible entry point
- Story-driven engagement
- Visual appeal priority