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Research Tech Tree

Unlock dependencies and progression paths

The Research system provides long-term progression through three branches: Economy, Military, and Development. Each node has prerequisites that create meaningful choices and pacing throughout the player journey.

Economy Branch

Resource production, gathering efficiency, and economic infrastructure

Technology Nodes

Resource Extraction I

Lv 10

Increases base resource production by 5% per level

Unlocks: 2 tech(s)

Storage Expansion I

Lv 10

Increases resource storage capacity by 10% per level

Requires: 1 tech(s)
Unlocks: 1 tech(s)

Gathering Speed I

Lv 10

Increases resource gathering speed by 3% per level

Requires: 1 tech(s)
Unlocks: 2 tech(s)

Trade Efficiency

Lv 5

Reduces alliance trade tax by 2% per level

Requires: 2 tech(s)

Resource Extraction II

Lv 10

Increases base resource production by 8% per level

Requires: 1 tech(s)
Unlocks: 1 tech(s)

Advanced Logistics

Lv 10

Increases march carrying capacity by 5% per level

Requires: 1 tech(s)

Technology Details

Select a technology node to view details

Research Progression Timeline

Week 1-2

Early Game

Focus on Construction Speed I and Resource Extraction I for faster base development

Week 3-6

Mid Game

Branch into Military for combat effectiveness while maintaining Economy growth

Month 2-3

Late Game

Tier II technologies unlock, requiring significant time and resource investment

Month 4+

End Game

Tier III technologies and specialization paths for competitive advantage

Research Monetization

Research Speed-Ups

Quantum Cores can instantly complete or accelerate research timers. Tier II+ technologies create natural spending pressure due to multi-day timers.

Est. 15% of time acceleration revenue

Research Queue (VIP)

VIP 9 unlocks a second research queue, allowing parallel research. This is a major milestone that drives spending to $15,000+.

Key VIP conversion driver

Research Bundles

Event bundles include research speed-ups and resource packs specifically timed around new technology releases.

Event-driven spending spikes