Forge powerful equipment, enhance your heroes, and chase the ultimate Mythic gear sets that define endgame power.
4
Gear Slots
6
Quality Tiers
+15
Max Enhancement
3
Class Sets
"Players don't find gear — they craft it. This creates a powerful economic loop where every activity contributes to the ultimate goal of perfecting your heroes."
Build gear from blueprints and materials
Push gear to +15 for maximum power
Chase hero-specific Mythic bonuses
Assemble full sets for ultimate power
Six quality tiers from Common to Mythic. Higher tiers offer exponentially better stats and unlock powerful special properties.
Each hero has four gear slots that unlock as they level up. Each slot serves a distinct purpose in building your hero's power profile.
Unlocks at Level 1
Primary damage source. Determines base attack power and critical hit potential.
Primary Stat
ATK
The ultimate progression goal. Complete 4-piece Mythic sets provide game-changing class-specific bonuses that define endgame power.
Vanguard Class
+15% Max HP
Taunt all enemies for 3s when HP drops below 50%
Striker Class
+20% Critical Damage
Killing blow resets all cooldowns
Technomancer Class
+25% Healing Effectiveness
Heals spread to 2 nearby allies at 50% effectiveness
Materials are acquired from various in-game activities. Higher tier materials come from more challenging content.
Scrap Metal
Circuit Fragments
Energy Cells
Refined Alloy
Neural Processors
Quantum Shards
Architect's Code
Nyx Fragments
Echo Essence
Sample recipes showing the material requirements and crafting times for different gear tiers.
Required Blueprint
Weapon Blueprint (Rare)
Materials Required
Required Blueprint
Armor Blueprint (Epic)
Materials Required
Required Blueprint
Implant Blueprint (Legendary)
Materials Required
Required Blueprint
Core Blueprint (Mythic) + Hero Fragment
Materials Required
Enhance gear from +0 to +15 for massive stat boosts. Higher levels have failure risk, creating a classic resource sink and chase for perfection.
| Enhancement Level | Success Rate | Cost | Stat Bonus | Risk |
|---|---|---|---|---|
| +1 to +5 | 100% | Low | +5% stats per level | |
| +6 to +10 | 80-60% | Medium | +7% stats per level | |
| +11 to +13 | 50-30% | High | +10% stats per level | |
| +14 to +15 | 20-10% | Very High | +15% stats per level |
+1 to +5 always succeeds. Build a solid foundation before taking risks.
Purchasable items that prevent level loss on failure. Essential for high enhancement.
After 10 consecutive failures, next attempt is guaranteed success.