Scalable Map for 10,000+ Players
A 50×50 hex grid architecture designed to support massive concurrent player counts from day one, with built-in expansion capability for future seasons.
Zone Layout
Outer Rim
Safe starting zones for new players
Frontier
Contested territory with trade posts
Warzone
High-value contested buffer zones
Capitol Ring
Strategic control points for alliances
Central Nexus
Ultimate objective - The Grid Core
Season Scaling
| Season | Grid Size | Total Hexes | Player Capacity | Alliances | Capitols |
|---|---|---|---|---|---|
Launch (S1) Initial launch map supporting 100 alliances of 100 players each | 50×50 | 2,500 | 10,000 | 100 | 8 |
Season 2 Expanded map with new outer territories and additional capitols | 65×65 | 4,225 | 15,000 | 150 | 12 |
Season 3+ Full-scale continental map with cross-server merge capability | 80×80 | 6,400 | 25,000 | 250 | 16 |
Points of Interest
Player Bases
×10,000+Individual player settlements
Sector Capitols
×8Alliance control points
Trade Posts
×64Economy and trading hubs
Warzone Outposts
×32Contested military positions
Resource Nodes
×500Harvestable resource locations
Grid Core
×1Central season objective
Density Analysis
Player Distribution
Resource Distribution
Performance Architecture
Chunk-Based Loading
Map divided into 10×10 hex chunks, only visible chunks loaded
Level of Detail (LOD)
Distant hexes render simplified, nearby hexes full detail
Fog of War Culling
Unexplored areas not rendered, only fog texture
Instance Batching
Similar structures batched into single draw calls
Server Sharding
Map regions handled by dedicated server instances
Viewport Management
Zoom Levels
Fog of War Rules
Competitive Comparison
| Metric | Competitor S1 | Competitor S5 | Gridfall Launch |
|---|---|---|---|
| Grid Size | ~20×20 | ~40×40 | 50×50 |
| Player Capacity | ~1,000 | ~10,000 | 10,000+ |
| Capitols | 1 | 8 | 8 |
| Zone Tiers | 6 | 4 | 5 |
Key Advantage: Gridfall launches with S5-equivalent scale, eliminating the need for disruptive map expansions that fragment player bases in early seasons.