The social and strategic backbone of Gridfall. Build communities, claim territory, and wage war together.
100
Max Members
5
Rank Tiers
4
Tech Trees
5
Diplomacy States
"Alliances are mini-nations with their own governance, economy, and military. The social bonds formed here drive long-term retention and monetization."
Foster lasting friendships and rivalries
Safety in numbers against hostile forces
Collective advancement through cooperation
A 5-tier rank system (R1-R5) that distributes power and responsibility across alliance leadership.
1 per alliance
Alliance founder and supreme leader
Up to 4
Senior officers with extensive authority
Up to 10
Trusted members with leadership duties
Unlimited
Experienced members with proven loyalty
Unlimited
New members in probationary period
Detailed breakdown of what each rank can and cannot do within the alliance.
| Permission | R1 | R2 | R3 | R4 | R5 |
|---|---|---|---|---|---|
| Join Rallies | |||||
| Donate to Tech | |||||
| Request Resources | |||||
| Vote in Elections | |||||
| Start Rallies | |||||
| Accept Applications | |||||
| Kick Members | R1 only | R1-R2 | R1-R4 | ||
| Promote/Demote | R1-R3 | R1-R4 | |||
| Manage Territory | |||||
| Edit Description | |||||
| Set Diplomacy | |||||
| Disband Alliance |
Claim and defend regions of the world map. Territory provides significant strategic advantages and creates persistent objectives for alliance coordination.
Central command structure that unlocks territory claiming
Cost
10M resources
Radius
5 tiles
Upkeep
100K/day
Extends territory boundaries and projects alliance presence
Cost
2M resources
Radius
+1 tile each
Upkeep
20K/day
Surveillance structure for early warning
Cost
500K resources
Radius
3 tiles (vision)
Upkeep
5K/day
Generates bonus resources for alliance members
Cost
1M resources
Radius
N/A
Upkeep
10K/day
2-min warning
Safe Zone
Members receive extended attack warning
+10% base
Resource Bonus
+2% per additional tile controlled
+20% speed
Reinforcement
Faster march speed for reinforcements
+5% damage
Rally Staging
+1% per 5 tiles of territory
A massive cooperative research system that provides permanent buffs to all members. Funded by member donations, creating a long-term progression path.
+2% rally damage per level
+1% march speed per level
+3% damage vs structures per level
Alliances can establish diplomatic relationships with other alliances, ranging from formal alliances to declared wars.
Cannot attack; shared vision; reinforcement allowed
Cannot attack; limited shared vision
Standard PvP rules apply
Increased rewards for attacks; no diplomacy
Bonus damage; territory invasion enabled
A self-sustaining economy where participation is rewarded and resources flow to those who need them most.
Earned through alliance activities and spent in the Alliance Shop.
Exclusive items available only through alliance participation.
Democratic systems that give members a voice in alliance decisions.
R5 can call elections for R4 positions. R2+ members can vote.
Major decisions can be put to alliance-wide vote.
Leaders can highlight members for recognition.