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Social Systems

Alliance
System

The social and strategic backbone of Gridfall. Build communities, claim territory, and wage war together.

100

Max Members

5

Rank Tiers

4

Tech Trees

5

Diplomacy States

Core Philosophy

"Alliances are mini-nations with their own governance, economy, and military. The social bonds formed here drive long-term retention and monetization."

Community

Foster lasting friendships and rivalries

Protection

Safety in numbers against hostile forces

Progression

Collective advancement through cooperation

Rank Hierarchy

A 5-tier rank system (R1-R5) that distributes power and responsibility across alliance leadership.

R5Overlord

1 per alliance

Alliance founder and supreme leader

All permissionsDisband allianceTransfer leadershipSet alliance policies
R4Warlord

Up to 4

Senior officers with extensive authority

Promote/demote R1-R3Start ralliesManage territoryEdit alliance descriptionInvite members
R3Commander

Up to 10

Trusted members with leadership duties

Accept applicationsStart ralliesKick R1 membersAccess alliance mail
R2Veteran

Unlimited

Experienced members with proven loyalty

Join ralliesDonate to techRequest resourcesVote in elections
R1Recruit

Unlimited

New members in probationary period

Join ralliesDonate to techBasic chat access

Permissions Matrix

Detailed breakdown of what each rank can and cannot do within the alliance.

PermissionR1R2R3R4R5
Join Rallies
Donate to Tech
Request Resources
Vote in Elections
Start Rallies
Accept Applications
Kick MembersR1 onlyR1-R2R1-R4
Promote/DemoteR1-R3R1-R4
Manage Territory
Edit Description
Set Diplomacy
Disband Alliance

Territory Control

Claim and defend regions of the world map. Territory provides significant strategic advantages and creates persistent objectives for alliance coordination.

Alliance HQ

Central command structure that unlocks territory claiming

Cost

10M resources

Radius

5 tiles

Upkeep

100K/day

Enables territory system
Alliance-wide stat buffs
Rally staging point

Banner Tower

Extends territory boundaries and projects alliance presence

Cost

2M resources

Radius

+1 tile each

Upkeep

20K/day

Expands controlled area
Provides vision
Defensive buff zone

Watchtower

Surveillance structure for early warning

Cost

500K resources

Radius

3 tiles (vision)

Upkeep

5K/day

Extended vision range
Enemy movement alerts
Scout protection

Resource Node

Generates bonus resources for alliance members

Cost

1M resources

Radius

N/A

Upkeep

10K/day

Passive resource generation
Member collection bonuses
Tech donation boost

Territory Benefits

2-min warning

Safe Zone

Members receive extended attack warning

+10% base

Resource Bonus

+2% per additional tile controlled

+20% speed

Reinforcement

Faster march speed for reinforcements

+5% damage

Rally Staging

+1% per 5 tiles of territory

Alliance Tech Tree

A massive cooperative research system that provides permanent buffs to all members. Funded by member donations, creating a long-term progression path.

Coordinated Assault

Max Lv.25

+2% rally damage per level

Rapid Deployment

Max Lv.20

+1% march speed per level

Siege Warfare

Max Lv.15

+3% damage vs structures per level

Diplomacy System

Alliances can establish diplomatic relationships with other alliances, ranging from formal alliances to declared wars.

Allied

Cannot attack; shared vision; reinforcement allowed

Friendly

Cannot attack; limited shared vision

Neutral

Standard PvP rules apply

Hostile

Increased rewards for attacks; no diplomacy

War

Bonus damage; territory invasion enabled

Alliance Economy

A self-sustaining economy where participation is rewarded and resources flow to those who need them most.

Alliance Credits

Earned through alliance activities and spent in the Alliance Shop.

Tech Donation+10-50 credits
Help Alliance Member+5 credits
Rally Participation+20-100 credits
Territory Defense+50-200 credits

Alliance Shop

Exclusive items available only through alliance participation.

Hero Fragments (Exclusive)500-2,000 credits
Speed-Up Items50-500 credits
Resource Packs100-1,000 credits
Alliance Cosmetics5,000+ credits

Governance & Voting

Democratic systems that give members a voice in alliance decisions.

Leadership Elections

R5 can call elections for R4 positions. R2+ members can vote.

  • 48-hour voting period
  • Anonymous ballots
  • Majority wins

Policy Votes

Major decisions can be put to alliance-wide vote.

  • War declarations
  • Alliance mergers
  • Resource allocation

R4/R5 Highlights

Leaders can highlight members for recognition.

  • Player of the Week
  • Special chat badges
  • Bonus credit rewards